@charset "UTF-8";/*!
 * animate.css - https://animate.style/
 * Version - 4.1.1
 * Licensed under the MIT license - http://opensource.org/licenses/MIT
 *
 * Copyright (c) 2020 Animate.css
 */
:root {
  --animate-duration: 1s;
  --animate-delay: 1s;
  --animate-repeat: 1;
}
.animate__animated {
  animation-duration: 1s;
  animation-duration: var(--animate-duration);
  animation-fill-mode: both;
}
.animate__animated.animate__infinite {
  animation-iteration-count: infinite;
}
.animate__animated.animate__repeat-1 {
  animation-iteration-count: 1;
  animation-iteration-count: var(--animate-repeat);
}
.animate__animated.animate__repeat-2 {
  animation-iteration-count: calc(1 * 2);
  animation-iteration-count: calc(var(--animate-repeat) * 2);
}
.animate__animated.animate__repeat-3 {
  animation-iteration-count: calc(1 * 3);
  animation-iteration-count: calc(var(--animate-repeat) * 3);
}
.animate__animated.animate__delay-1s {
  animation-delay: 1s;
  animation-delay: var(--animate-delay);
}
.animate__animated.animate__delay-2s {
  animation-delay: calc(1s * 2);
  animation-delay: calc(var(--animate-delay) * 2);
}
.animate__animated.animate__delay-3s {
  animation-delay: calc(1s * 3);
  animation-delay: calc(var(--animate-delay) * 3);
}
.animate__animated.animate__delay-4s {
  animation-delay: calc(1s * 4);
  animation-delay: calc(var(--animate-delay) * 4);
}
.animate__animated.animate__delay-5s {
  animation-delay: calc(1s * 5);
  animation-delay: calc(var(--animate-delay) * 5);
}
.animate__animated.animate__faster {
  animation-duration: calc(1s / 2);
  animation-duration: calc(var(--animate-duration) / 2);
}
.animate__animated.animate__fast {
  animation-duration: calc(1s * 0.8);
  animation-duration: calc(var(--animate-duration) * 0.8);
}
.animate__animated.animate__slow {
  animation-duration: calc(1s * 2);
  animation-duration: calc(var(--animate-duration) * 2);
}
.animate__animated.animate__slower {
  animation-duration: calc(1s * 3);
  animation-duration: calc(var(--animate-duration) * 3);
}
@media print, (prefers-reduced-motion: reduce) {
  .animate__animated {
    animation-duration: 1ms !important;
    transition-duration: 1ms !important;
    animation-iteration-count: 1 !important;
  }

  .animate__animated[class*='Out'] {
    opacity: 0;
  }
}
/* Attention seekers  */

@keyframes fadeInUp {
  from {
    opacity: 0;
    transform: translate3d(0, 100%, 0);
  }

  to {
    opacity: 1;
    transform: translate3d(0, 0, 0);
  }
}
.animate__fadeInUp {
  animation-name: fadeInUp;
}
@keyframes fadeInDown {
  from {
    opacity: 0;
    transform: translate3d(0, -100%, 0);
  }

  to {
    opacity: 1;
    transform: translate3d(0, 0, 0);
  }
}
.animate__fadeInDown {
  animation-name: fadeInDown;
}
@keyframes fadeInRight {
  from {
    opacity: 0;
    transform: translate3d(100%, 0, 0);
  }

  to {
    opacity: 1;
    transform: translate3d(0, 0, 0);
  }
}
.animate__fadeInRight {
  animation-name: fadeInRight;
}
@keyframes headShake {
  0% {
    transform: translateX(0);
  }

  6.5% {
    transform: translateX(-6px) rotateY(-9deg);
  }

  18.5% {
    transform: translateX(5px) rotateY(7deg);
  }

  31.5% {
    transform: translateX(-3px) rotateY(-5deg);
  }

  43.5% {
    transform: translateX(2px) rotateY(3deg);
  }

  50% {
    transform: translateX(0);
  }
}
.animate__headShake {
  animation-timing-function: ease-in-out;
  animation-name: headShake;
}
@keyframes flash {
  from,
  50%,
  to {
    opacity: 1;
  }

  25%,
  75% {
    opacity: 0;
  }
}
.animate__flash {
  animation-name: flash;
}
@keyframes bounceIn {
  from,
  20%,
  40%,
  60%,
  80%,
  to {
    animation-timing-function: cubic-bezier(0.215, 0.61, 0.355, 1);
  }

  0% {
    opacity: 0;
    transform: scale3d(0.3, 0.3, 0.3);
  }

  20% {
    transform: scale3d(1.1, 1.1, 1.1);
  }

  40% {
    transform: scale3d(0.9, 0.9, 0.9);
  }

  60% {
    opacity: 1;
    transform: scale3d(1.03, 1.03, 1.03);
  }

  80% {
    transform: scale3d(0.97, 0.97, 0.97);
  }

  to {
    opacity: 1;
    transform: scale3d(1, 1, 1);
  }
}
.animate__bounceIn {
  animation-duration: calc(1s * 0.75);
  animation-duration: calc(var(--animate-duration) * 0.75);
  animation-name: bounceIn;
}
